Matzer – Hieronymus Bosch VR project
virtual reality research with oculus rift
Theatre group Matzer worked with an interdisciplinary team with MAPLAB to investigate the possibilities of indoor and outdoor space in the real and virtual world. Context was a project based on texts by Peter de Graeff and digital (2D and 3D) material generated by makers of Matzer on the theme of the seven deadly sins triptych of Hieronymus.
“Ever since I visited the Documenta in Kassel in 1988 and saw video art for the first time, I’ve dreamt of making a performance in a complete virtual surrounding. A performance or experience where you are totally immersed by visuals and become part of it yourself.” (Madeleine Matzer)
This was the reason for Madeleine Matzer, director of theatre group Matzer to approach MAPLAB in 2014. With the anniversary year of Jeroen Bosch 500 coming up in 2016, she wanted to investigate the possibilities of working with VR (virtual reality) in a performance or installation.
The main objective of the 4 day research lab in October 2014 was to gain insights about the consequences for the design
of a 3D virtual experience with real-time interaction for each of the disciplines involved in the project; in the context of making Matzer’s JB500 Seven Sins project.
The lab documentary that was made, can be found here: