Joris founded MAPLAB in 2012. He is responsible for the research subjects and – methodology and the ongoing development of the Performance Engine tools. His core focus is connecting people, means and methodology in practise-led co-creative research processes. His background being 3D computer animation, he loves to combine real and virtual environments and enabling the creation of interactive mixed-reality experiences.
“Learning by doing, making by playing, sharing by performing.”
Joris is always looking for the ‘inter’ in everything: inter-disciplinarity, inter-connectivity, inter-action and inter-faces. He learned from experience that sharing ideas and concepts through ‘sketching’ an interactive mixed-reality environment is a powerful and effective approach for creative research, design and development. Being able to quickly manifest ideas through interactive spatial prototypes stimulates experimentation and possibly true innovation.
Joris obtained a European Media Master of Arts in Interactive Multimedia (EMMA-IMM) at the Faculty of Art and Media Technology of HKU University of the Arts Utrecht, validated by the Portsmouth University in the UK in 1998. Between 2008 and 2012 he led research group Virtual Theatre of HKU Research Centre Theater Making Processes. He initiated and developed research projects exploring the mixing of real and virtual space in the context of theatre and the performing arts. This research has resulted in MAPLAB in January 2012.
Besides leading MAPLAB Joris is research lead Performance and media of the HKU Research Centre Performative Processes (RECPEP). He has been associated with the HKU bachelor course Interactive Performance Design (IPD, fka DVTG) ever since its start in 1999, as a core-team member, senior lecturer and coach of individual student projects.